Vermis - Fan Game Full Release
Vermis - Fan Game » Devlog
Hey everyone, welcome to the end! Thank you all for all of the support, kind comments and the numerous bug reports!
We've reached the end of the first Vermis book, and as such, the end of this game! I hope everyone loves this game as much as i loved making it. Of course there will be a few more updates for bug fixes, QOL, and things of the like, but no more major updates.
New Area
- Fully adapted the shade sanctum
New Combat Mechanics
- Certain enemies in vermis will now have "vulnerabilities" attacking and breaking these vulnerabilities will leave the enemy stunned and they will be open for extra damage, without being able to retaliate. You can figure out these vulnerabilities by inspecting enemies.
- Re-did the formula for calculating accuracy/spell accuracy. You can never quite reach 100% accuracy, but it is still based off of your stats.
New dialogue flair
- Talking to NPCs will now open a dialogue pop up with accompanied dialogue sounds.
Files
vermis.zip 73 MB
14 days ago
index.zip Play in browser
14 days ago
Get Vermis - Fan Game
Vermis - Fan Game
text based fan game based off the artist Plastiboo's art book.
Status | In development |
Author | Adam Duehring |
Genre | Adventure, Role Playing |
Tags | 2D, Atmospheric, Fantasy, Horror, Pixel Art, Retro, Singleplayer, Text based |
Languages | English |
More posts
- Bug fixes17 days ago
- executable download fixed19 days ago
- New Area, Combat Update, Tutorial & More20 days ago
- Lots of bug fixes47 days ago
- New Area, Combat Updates & More!51 days ago
- UI Update, bugfixes99 days ago
- Level ups and ExperienceAug 31, 2024
Comments
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Yay! Awesome project, congratulations.